[rfk-dev] audio game concept

Tim Allen screwtape at froup.com
Sat Sep 14 19:28:11 PDT 2013

On Sat, Sep 14, 2013 at 06:27:05PM -0700, David Griffith wrote:
> I was playing robotfindskitten today and started wondering about the
> concept of an "audio game" (as opposed to "video game").  My initial
> thoughts are of using sound to somehow indicate the player's
> position on a grid.  Does anyone here know anything about doing such
> a thing?

If you're asking how to implement such a game, I don't have any advice,
but if you're asking about previous efforts in the field, you might want
to look at the 2006 game "Soundvoyager" for the Nintendo Game Boy


Although most of the mini-games in it have some visual element, it's
generally a kind of tutorial or helper feature rather than The Way
You're Supposed To Play.


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