[rfk-dev] Request For Comment: robotfindskitten standard
nathanhendler at gmail.com
Wed Jun 10 10:11:34 PDT 2009
I'm half-way through the document, but have to attend to real life
duties, so I thought I'd pass on my one comment so far:
At the end of page 4 it says "Kitten is an item..." Shouldn't Kitten
On Tue, Jun 9, 2009 at 11:59 PM, Peter A. H.
Peterson<pedro at tastytronic.net> wrote:
> Hi Everyone,
> Attached is a draft for a proposed standard for robotfindskitten Zen
> simulation environments. While I've attempted to make it fairly
> comprehensive, it is still a draft and I'm interested in any comments.
> In particular, I've tried to outline a strong standard for the
> original 2D implementation (of which the POSIX is the reference
> implementation), while leaving room for "alternate versions" such as
> the OpenGL, MIT Scratch, and the Ratchet and Klank minigame. Versions
> such as the Atari version attempt to emulate the reference
> implementation, but are given some latitude due to system constraints.
> Some things should be immutable, such as the no-caps, one-word
> "robotfindskitten", "robot", and "kitten", the success message,
> randomness of the simulation, etc. Whenever possible, I have used
> words like MUST, but use of the word SHOULD, etc., usually identifies
> places where reasonable exceptions may be made.
> I will need to add a section about network-delivery of NKI, I suppose.
> Again, I welcome comments until we feel it is solid enough to let it
> stand on it's own. And then we submit it to the IETF.
> Peter A. H. Peterson, technician and musician.
> ---=[ http://tastytronic.net/~pedro/ ]=---
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> rfk-dev at robotfindskitten.org
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