[rfk-dev] Announcement of a new 2d RFK project.

Phillip Ulrich phil@interalia.org
Tue, 22 Apr 2003 01:51:56 -0400


Next up: robotfindskitten, the roleplaying game.

Whoah.

I almost wonder if that could be done under the d20 system.

Yes, like I need something new to eat at my spare time.

--Phil

On Tuesday, April 22, 2003, at 01:37  AM, Matt DeMoss wrote:

> I'd like to announce that I am working on another version of RFK.
>
> It will be another 2d incarnation, I'll be using the Allegro library. 
> Allegro should make porting easy. I'm making this version to introduce 
> a few new features I have in mind. Most importantly, I plan to allow 
> for fields of play larger than the screen. I'll be implementing some 
> sort of smooth scrolling to allow for this. Also, I'd like to throw a 
> text-to-speech engine in there to say NKI text aloud. I'm also 
> considering other ways to get sound into the game. As for the play 
> area being larger than the screen, I plan to make the size of that 
> area and the number of NKIs selectable by the user. Hopefully I will 
> be able to accomodate gigantic kitten seeking expeditions on very 
> large play fields. Perhaps the ability to save the player's progress 
> will be needed. I liked the way the 3d RFK played, and I think I want 
> to bring some of that into a 2d version.
>
> Anyway, I've started on it, and I think I'll finish sometime this 
> summer, finals week is fast approaching, after all.
>
>
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