[rfk-dev] Announcement of a new 2d RFK project.
Phillip Ulrich
phil@interalia.org
Tue, 22 Apr 2003 01:51:56 -0400
Next up: robotfindskitten, the roleplaying game.
Whoah.
I almost wonder if that could be done under the d20 system.
Yes, like I need something new to eat at my spare time.
--Phil
On Tuesday, April 22, 2003, at 01:37 AM, Matt DeMoss wrote:
> I'd like to announce that I am working on another version of RFK.
>
> It will be another 2d incarnation, I'll be using the Allegro library.
> Allegro should make porting easy. I'm making this version to introduce
> a few new features I have in mind. Most importantly, I plan to allow
> for fields of play larger than the screen. I'll be implementing some
> sort of smooth scrolling to allow for this. Also, I'd like to throw a
> text-to-speech engine in there to say NKI text aloud. I'm also
> considering other ways to get sound into the game. As for the play
> area being larger than the screen, I plan to make the size of that
> area and the number of NKIs selectable by the user. Hopefully I will
> be able to accomodate gigantic kitten seeking expeditions on very
> large play fields. Perhaps the ability to save the player's progress
> will be needed. I liked the way the 3d RFK played, and I think I want
> to bring some of that into a 2d version.
>
> Anyway, I've started on it, and I think I'll finish sometime this
> summer, finals week is fast approaching, after all.
>
>
> _______________________________________________
> rfk-dev mailing list
> rfk-dev@robotfindskitten.org
> http://robotfindskitten.org/cgi-bin/mailman/listinfo/rfk-dev
>
>