[rfk-dev] [i@xenotrout.com: Google Maps port of robotfindskitten]

Steve Pomeroy steve at staticfree.info
Mon Apr 3 09:24:58 PDT 2006

I think that both of these implementations are great. They both suffer
from the lack of a proper end-game, though. I think that one should not
be able to look at non-kitten objects after kitten has been found. How else
are missed oppertunities still missed if one can still explore once the 
game is over?

Just some musings.


On Mon, Apr 03, 2006 at 09:38:27AM -0600, Neale Pickett wrote:
> On Sunday 02 April 2006 08:14 pm, you wrote:
> > On Sun, 19 Mar 2006 Kipling Inscore wrote:
> > > As a fan of robotfindskitten and a hacker with nothing better to do
> > > (besides study for finals), I've ported robotfindskitten to Google Maps.
> > > http://maps.xenotrout.com/robotfindskitten/
> > > I'm also working on a Pork (AIM client, http://dev.ojnk.net/) away-bot
> > > that randomly recites robotfindskitten messages. it's almost done.
> >
> > Whoa, cool. Robot using a mouse to find kitten is rather novel :-)
> Whatever!  No it isn't!  I did this fifty years ago at 
> http://woozle.org/%7Eneale/toys/robotfindskitten.cgi
> How come people are always forgetting about this?!
> (Not that the google maps thing isn't cool, although it doesn't show up at all 
> in Konqueror ("Can't find variable: GBounds") and my Mozilla doesn't appear 
> to do anything but show the picture.)
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> rfk-dev at robotfindskitten.org
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Steve Pomeroy

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