[rfk-dev] robotfindskitten October^H^H^H^H^H^H^HNovember surprise!
leonardr at linux.ucla.edu
Tue Nov 16 14:24:07 CST 2004
I *finally* got my copy of _Gaming Hacks_, and on page 219, in hack #57
("Burn Dreamcase Homebrew Discs"), I find this under "The Best DB Homebrew
Titles" ([sic] throughout):
RobotFindsKitten. This title is one of the most genuinely marvellous
pieces of software ever invented. The ASCII-based game bills itself as
"yet another zen simulation." The instructions speak for themselves:
In this game, you are robot (#). Your job is to find kitten. This task is
complicated by the existence of various things which are not kitten.
Robot must touch items to determine if they are kitten or not. The game
ends when robotfindskitten.
As you'll see from the homepage
(http://robotfindskitten.org/download/Dreamcast/), RobotFindsKitten has
ports to almost every system imaginable There's even a version for the
GP32 and one for the Sinclair ZX Spectrum (I guess that means you can
emulate the Spectrum version on your GP32 and then emulate that on ...
Okay, crazy talk).
RobotFindsKitten is less a game and more of a way of life (see Figure
5-6). It's fun to wander around until you find kitten, at which point you
feel happy and can start again.
[Figure 5-6 is the screenshot from
and the caption reads: "Figure 5-6. Will robot ever, ever find kitten? We
Another triumph for the Consortium!
I'll try to do some scanning tonight.
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