[rfk-dev] rfk3d Amiga MiniGL port
Thu, 03 Jul 2003 18:27:23 +0100
Not much traffic on here recently, so I thought i'd let you all know that i've
started porting rfk3d to AmigaOS using MiniGL (MiniGL is a linklib that
supports hardware acceleration on Amigas with 3D cards, such as my A4000
which has a voodoo 3 installed).
So far it builds, but if I enable texture mapping, all i get is a black
display :( I have no idea why; other MiniGL compiled programs (such as
QuakeGL and Quake 2) work 100% fine here, but i'm working on it.
I also had the same problem Jeremy had with his GLUT port; the 3D text is very
much windows only, and I have no idea how to do this in a portable way. I may
have to resort to overlaying 2D text, but it won't look anything like as